After playing for a bit. i realised i get bored quickly as i have done the things i aimed to do (2 Quests, Afew rounds and Had fun)
I decided to give a few ideas to increase the Lifespan of Harry’s mod. 2 Smaller Ideas and One large idea.
THIS IS A MEGA THREAD. ALL IDEAS WILL BE IMPLEMENTED INTO THE THREAD AND CREDITED
1. Weekly/Daily Hunts
Every Day/Week a Random weapon is chosen. (Primary/Secondary/Melee)
Your job is simple. Get the most kills with that weapon to win scrap. This would increase if its weekly and less if it was daily.
You would want to play more and change weapons to give variety to the server if you gain cool rewards for it.
2. More difficult/Unique Quests
There are some painful quests to do Like spend 10 credits as a detective or 5 Traitor kills as innocent. But a nice idea is to give new Quests.
The Quest UI would be changed to have One Class Ques, one Weapon Quest and one Unique Quest
Class Quests are the same as before. But you only get one of thoes.
Weapon quests are killing Correct players (Innocents and Detectives killing Traitors and Vice Versa) With specific weapons.
This could be 10-15 amounts of players with a Huge or a M228 Or 5-10 players with T weapons such a a Knife or a Head Crab launcher.
Unique Quests are Random objectives that don`t take much to do. such as Walk X amount of tiles. Collect X amount of Ammo. Or defuse X amount of C4.
And my idea for a large Expansion (I would need feedback)
3. Weapon levels and Perks
All weapons now can go up Lv.30 max. EXP is gained when you Correctly Kill a player with the gun. Every 10 levels you receive a random Perk. When your gun is lv.30 you can spend scrap to reset all levels and perks back to 0 To Try gain the perks you want. (this is repeatable but will cost more)
Several ideas i have for perks. The more the better i believe.
I have Not specified the % (Percentage chance) Or # (Number of) as i don`t know anything about balancing and that can be left to people with a better idea
On Kill effects
Chromatic - On Kill have a % Chance to go invisible for # Seconds
Third Eye - On Kill have a % Chance to Highlight all other players for # Seconds
Inner Fury - On Kill have a % Chance To Deal 10-20% More damage for # Seconds
Fear - On Kill have a % Chance to Hide a Players Body (Only visible to you) For # seconds. This is automatically removed if you view the body.
Blood Lust - On Kill have a % Chance to have % More fire rate for 30-60 Seconds
Adrenaline - On kill have a% Chance to gain a % Speed Boost for 10-30 Seconds
Unrelenting - On kill gain % more damage forever (This Would be small)
Soul Tap Stats
This can be simplified down to Lose % Stat (Hp,Speed Boost,Jump Height and fall damage reduction) to gain a % stat for your gun (Damage, Accuracy, -Recoil, Clip size, Bullet count, Fire Rate)
Life Tap - Lose # Hp per # Seconds(This would be dependant on the damage boost). Gain # more damage/Fire rate
On damage Effects
Venom - On hit have a % chance to deal 1-5 damage over # Of Time as Poison
Flame - On hit have a % chance to deal 1-5 damage over # Of Time as Fire
Shock - On Hit have a % chance to deal 1-5 damage over # Of time as Electric
Poison is a slow damage effect. Fire is shown as your on fire and Electric deals more damage if you are moving. Each one can be tweaked to be more balanced.
Critical - Have a % Chance to deal % More damage on any shot.
Unstable Have a % chance to fire a explosive shot that deals # More damage and has a AoE effect
Vortex Have a % chance to Bring your target # Of Meters towards you
Push Back - Have a % chance to Push your target a # Of meters Towards you.
Heavy Slugs - Have a % chance to Slow down your target by %
D U C K S - On kill Emit a Quack
Area Effects
Social Butterfly Gain # More (Damage,Fire rate, Ect) if there are # or More players around you in a # Area
Leper Gain # More (Damage,Fire rate Ect) If there are # Or Less players around you in a # area
These are All my ideas but you may have more. If this gains traction i will Add more perks suggested by you to the list.
Unusual weapons, - Ajgunstone
All Legendary Could have a TF2 unusual effect. T3`s Could Rarly have an effect. This effect would be a cosmetic effect
Gun/Hat skins, - Ajgunstone
VIP`s can decide to Skin their guns/colour any colour For an aesthetic effects.
Please give feedback about my ideas + give your own suggestion.
EDIT - Amended Perk ideas
EDIT2 - Unusual Weapons,VIP Colour Skins.