Cherino's Basic Guide to Surviving on Harry's Mod TTTHey Guys,
If you're reading this you either have no clue how to play or You might just want to read I dunno...
Part 1 - Trouble In Terrorist Town
TTT Is a Gamemode Created by the Community for Garry's Mod, It comprises of 3 types of Player you'll be playing as one of the three classes below,
For every 4 Players there is 1 Traitor, For every 8 Players there's a Detective in the default mode. The aim of each round is to either as Traitor, Kill all the Innocents and Detectives whilst keeping your teammates alive. Or as Innocent & Detective trying to figure out and kill the traitors before it's too late!
The Detectives are equiped with DNA Scanners to find any DNA On Innocent Bodies, Traitor Bodies or Explosives to indicate towards who's Proven Innocent or Traitor. They also have other types of tools like Radars, Body Armour, Special ammunition and others that you can figure out how they work Ingame. As for Traitors they have C4, Body Armour, Incendiary Ammunition, Flare gun and others in their Traitor Menu that they can use at their disposal to ensure the death of all players.
For these two classes their menus by default are accessed by pressing C when the round has started. If anyone wants any other questions regarding this section feel free to ask bellow.
Part 2 - Scrap, Weapons and Cosmetics
So the currency on the servers is Scrap, you can obtain this from deconstructing weapons, trading weapons with other players and from recieving an amount from donating to the server. You can also obtain more Scrap by risking loosing some on the gambling section. In the gambling section of the F3 Menu You can find Roulette, Jackpot & Bug's Race, these are pretty self explanatory so I wont explain them, as for Bug's Race it's a 1/4 chance to win with a 4x payout, 4 bugs race along your screen and whoever wins recieves the winnings. As for Trading, you can trade Scrap, Weapons, Cosmetics, Crates & Skins. (Generally any Item in your F3 inventory) Weapons range from these colours in rarity; Grey, Green, Blue, Purple, Gold The common name in the servers for these are T1 for one positive stat, T2 for two positive stats, T3 for three positive stats, Legendary which generally has to have 3 stats collectively over a certain percentage. Then there are Exotic items which are prestatted and have special abilities.
Generally speaking the first three tiers of rarity have two stats but have been known to have three, as for the last two rarities they always have three stats if not more. Having Corrupted on your weapon will affect it's stats either for good or bad by giving it a negative stat which will buff a positive stat.
The weapon effects are as follows; Reload speed, Firerate, Damage, Acuracy, More Bullets, Decreased Recoil, Clipsize. The Exotic weapons from the Events have special atributes too. The cosmetics have three kinds of rarity, Normal, Unusual, Tier 2 Unusual. The only difference between a Tier 1 and Tier 2 unusual is the effect it has on the hat/mask. They also have stats such as Health Boost, Speed Boost, Jump Boost. The Weapons and Cosmetics can be unboxed collectively from the standard loot box. If you want just weaponry or cosmetics they have their own exclusive case that will set you back a little extra scrap. You can also unbox skins for your weapons and these purely affect the weapons cosmetically. You can recieve these from standard crates & community skin crates.
Here is an example below of how the f3 menu looks and how to equip items into their corresponding slots!
Recently a beta of the soon to be marketplace has been added to Harry's Mod and here you may trade with other players whilst having your items automatically traded and advertised in a standardised marketplace. In order to add an item to this market you must click on your item in your inventory accessed by f3, click the sell on market button and enter the amount you want to sell it for, The server takes a 5% cut of what you want to sell it for and will be refunded if the item sells and won't otherwise.