Alright it’s voting time!
Im going to quickly describe each one. we have 5 choices with each one having a different focus. It is recommended you take a look at the link but if you cant be bothered there is a TL:DR.
Mythic - https://www.technicpack.net/modpack/kinetic-mythic-modpack.1307077/permissions
Mainly a Magic focused modpack Has lots of exploration options and unique magic mods. It does have some tech mods. All in 1.7.10
Main mods of note
Thaumcraft, The Aether 2, Rouge-like dungeons, Blood magic, Thermal foundation, Botania, Big reactors, Tinkers Construct
Ultra Modded Survival - https://www.technicpack.net/modpack/ultra-modded-survival-101.698929/mods
The captain sparklez Modpack.
This is a very Large Pack with main different mods. with afew over arching packs. All in 1.7.10
Main Mods of Note
Ars Magica 2, Build Craft, Divine RPG (This is a large mod), GalacticCraft, RailCraft, Tinkers Construct, Twilight Forest, Witchery
Direwolf - https://www.curseforge.com/minecraft/modpacks/ftb-presents-direwolf20-1-12
This is a Balanced pack with a fair balance of Tech and Magic mods all in 1.12.1
Main mods of note
Blood magic, Thaumcraft, Immsersive engineering, Tinkers construct, Extra utlities 2, Ender IO, Thermal expansion
Sky Factory 4 -https://www.curseforge.com/minecraft/modpacks/skyfactory-4
The newest sky factory is a Skyblock with huge progression and mods to work though. Now with a more tailered experiance. this will be much better in teams. All in 1.12.1
Mods of note.
Tinkers Construct, Mekanism, Prestige system, Blood magic, Draconic evoloution
Sev tech ages - https://www.curseforge.com/minecraft/modpacks/sevtech-ages
This is a very Long and progressive modpack where you will slowly grow into new and powerfull tech. each age gives better way to do things and more unique mods to explore. All in 1.12.2
I wouldn’t want to spoil progression so no mods of note. but you are free to peek.
VOTING. Pick one. A run off vote will occur if there is a Tie
Wedesday CCX will return so it should be up latest Friday.