Hey folks, balancing. I know, a shocker. Several stats are getting nerfed: damage, firerate, and bullets. In addition, headshot modifiers are getting slashed on most guns. Changes will be detailed in the next section, and examples of how the stat changes will affect guns will appear after. Note: more stat boost changes may come in the future.
As the title says: this is currently a testing period. Things are subject to change at a moments notice.
Hat modifications and whatnot will be addressed further down the line, though Jump Boost is difficult cause any higher (I think) and you start taking fall damage. I’ll see what comes in the next week or two first.
Seeing as this is the 2nd time my collection gets slashed I have to say I hope that it won’t get hit more although I think after nerfing firerate and bullets, dmg could’ve stayed the same.
Originally the idea was just hitting damage, and leaving bullets. But upon considering how shotguns would be with the changes, I wanted to make sure they weren’t going to be able to push up since they had a fully functional “power” stat.
Things are subject to change so bullets may get put back up, but I can’t say damage is going to be returning anytime soon. Firerate is also unknown cause we need to see how this goes.