Hey folks, balancing. I know, a shocker. Several stats are getting nerfed: damage, firerate, and bullets. In addition, headshot modifiers are getting slashed on most guns. Changes will be detailed in the next section, and examples of how the stat changes will affect guns will appear after. Note: more stat boost changes may come in the future.
As the title says: this is currently a testing period. Things are subject to change at a moments notice.
Stat Boost Changes
Stat: Current -> New
Damage: 0.9x -> 0.8x
Firerate: 2x -> 1.6x
Bullets: 0.9x -> 0.8x
Headshot Modifier Changes
AK-47: 2.5 -> 1.8
AUG: 2.5 -> 1.8
Deagle: Unchanged
Dualies: 2.5 -> 2
FAMAS: 2.3 -> 1.8
Galil: 2.3 -> 2
Glock: 2.3 -> 2
HUGE: 2 -> 1.7
Judge: Unchanged
M1 Garand: Unchanged
M16: 2.5 -> 1.9
M3 Super: 1.5 -> 1.4
M60: 2 -> 1.4
Mac10: 2 -> 1.4
MP5: 2 -> 1.75
P228: 2.6 -> 2.2
P90: 2 -> 1.5
Pistol: 2.6 -> 2
Sawed-Off Shotgun: 1.5 -> 1.4
SG550: 2.9 -> 2.6
Shotgun: 1.5 -> 1.4
Sniper Rifle: Unchanged
SPAS-12: 1.5 -> 1.4
TMP: 2.3 -> 2
UMP: 2 -> 1.75
The weapon stat sheet has been updated, and now has the stat modifiers!
Examples of the Stat Boost Changes
A gun with 49.5% damage or bullets (uncorrupted maximum) will become 44%.
A gun with 110% firerate (uncorrupted maximum) will become 88%.
Have fun!
i suck