Harry'smod Bot: Randomly at night a computer screen will show up with the game pong loaded hit the Ball back to shut it off Lady Assassin: She will sneak up to the left door while Being cloaked. and there is no way to track her. the only way to send her away is to close the left door when you hear the sound of a shank meharryp: he will stand in the office and generally be obnoxious. after a while he will start messing with stuff around the office like making noise, wasting electricity or flickering with the light pay him 100 scrap and he will leave you alone temporarily. using the Power Cooler also works. This target is immune to assassin's hit request Jiglord: dont mind him all too much as he spents most of his time in the kitchen making his special juice. keep an eye on the lights in the kitchen as the building likes to turn of the lights. harry's flickering will also cause Jiglord to get aggrivated once he is loose there is no way to return or prevent him besides closing both doors. either that or order assassin with a hit and eliminate him (assassinable targets will end with HM. hit Mark otherwise it would be stated if not assasinable) Duck wing: throughout the night a screen will pop up with a duck in a pool press C at the right time to satify the duck otherwise you will aggrivate wing. missing multiple times causes the screen to say Game over and Duck wing will come after you and there is no way to stop him besides closing both doors. HM Cranger: will crawl through the ventilation system to the office. since there are no pipes the audio lure was installed into the ventilation system. cranger can only be kept at bay by fooling him with the audio lure from at least 2 rooms over. once cranger reaches the door he will never leave again and the audio lure will lose its effect on him and he is also untargettable by assassin. if he reaches the door keep it closed when you want to open the camera otherwise he will end your game. however if the door is closed cranger will throw a squirrel in the office. click on the squirrel to stop his attack. Assassin's hit list: if you pay assassin 500 Scrap when she is at your left door you can click on the door after she is stopped to make a request. in order to make the request you have to click on a HM targettable character after paying. she will assassinate someone which will take them out of the game. do keep in mind some targets are too strong or just plain unreachable in some cases and therefore not targetable CCX9010/Dead Pidgeon: he will show up at a random Camera And starts to make a lot of noise. he luckily doesnt go after your blood and wont kill you. however he is immune to assassin. he can also show up in the office and the vent system Zap him to make him stop. he is harmless if no Sound based Characters are active but beware the decoy ducks as if you shock the wrong ccx and duck wing is active duck wing will go after you immidiatly even if you got all his games right Cherino: he will be stationed on the Bastards Stage together with Aj and Dan. however he will not move from the stage unless he is attacking. if cherino is not on the stage Check the left and right hallway and if he runs from either one just close the apropiate Door. However he can also attack from one of the 3 Vent exits. if that happens check the camera's near the snares and shut the apropriate snare. HM (to activate a snare double click it) Scrap: Scrap is the main currency used to buy stuff and prevent certain characters. the 2 main ways to get them is stopping a character or looking around for it in the camera's. but one of rice.'s offers is giving 100 scrap in story mode scrap saves for the Tycoon mode (story mode has no real ending and is the main way of unlocking the characters) Rice.: rice. by nature isnt a visiouc Character and can be completely ignored. (also because of his nature he isnt targetable by assassin) if you see a bowl of rice in a room/office you can click on it to summon rice who can do a select random things. Helpfull things. he can give you a choice of getting scrap . more energy. or Silencing the noise by knocking out loud making characters that are creating noises at the moment. Pranks. not always when rice. is summoned he is in a good mood and sometimes will cause the building to warm to cool make noise or take scrap. worst mood. Usually after knocking out a character summoning rice. isnt a good idea and gives you a greater chance of catching rice. in a really bad mood he will end your run. (this is also possible without having him knock a character out) heat/Cool: the best temperature to be is the base 60 but it can go lower or higher depending on your actions. if the building cools down heat based characters slow down a lot but cold based characters move faster. reverse for a hot building. however Ignoring the temperature if those characters arent on is also a bad idea. If the office reaches either 150 Degrees or -10 Degrees you will burn/freeze to death ending your run. Such meme: Meme doesnt exist and is untargetable by assassin. he spends his time in a Room seperate from the main building which means he cant kill you. However meme can Hack into your camera system and Display Things that arent there or makes things that are there dissapear. he has a cooldown of which he can do it however and it stops automatically after 15 seconds. he needs 10 seconds to refresh but that doesnt mean he will do it immidiatly. Type in meme on your keyboard and it stops the hacking. W Foster: Foster has Sadly Died and only exists as a ghost When he starts to appear in the office shine your flashlight on him to make him dissapear. however if his eyes turn red look away or go into the cameras otherwise he will temporarily knock you out once he is done flash him to make him dissapear. Cpt Vagan: Vagan is a floaty bastard that doesnt like Touching the floor. so to keep him satisfied we have placed several cylinders with air blowing out of it to keep him entranced by it. one in the backroom. one in the bathrooms. one on the showstage and one in the office. if all 4 have their object on the ground it Aggrevates Vagan in making him come after you. HM once he is aggrevated there is no way to stop him besides closing both doors or having assassin execute him. Countdown: he is a mayor annoyance that requires attention. in the top left of the office there is a old clock which shows the charge of The music box playing the world revolving. HM you can either rewind the music box manually or when it runs out set the clock manually to 12AM to soothe countdown. The global music box also works in rewinding his box and it also slows him down when escaped. however unlike any other HM target Dying doesnt stop countdown. it Will only Take him 15 second to lose to assassin and respawns in his room with the music box fully wound. Zen: like Foster zen also has Died. however he is fully able to interact with his enviroment. he can forcibly move a ball from vagan's pillar down. he can take scrap from the screen. and he can place CCX decoy's. to Chase him away Flash your light at him. Heskan: he will make his way to you throught the ventilation. he is untrackable on the vent camera's and can only be heard by the sound he naturally makes. heskan will make his way to the vent door and once he reaches it just like cranger will never leave. however unlike cranger he can get caught in the vent snares. Heskan can be lured with the audio lure if he is a room near it and since he demands attention he will go after it even if it looks like no one is in the room. once heskan reaches the door the noices he makes will sound throughout the room angering all characters even those not affected by noise. the only way to stop him from making noise is asking Assassin to Kill him or having rice. Punch him. Prize Corner: The main shop for both tycoon and night survival. in story mode(see addendum Storymode). at Night you can buy a few items for certain prices For a certain amount of scrap you can buy a few items from the price corner. most of them are used to stop specific Characters or to help you throughout the night. Battery:refils your flashlight meter 200 scrap. Disguiser: Slows characters from spotting you 150 scrap. infinity:????? 500 scrap Gambler:????? 5000. Car Battery: refils the office's power by 5 for 200 scrap. Body armour: prevents a fatal blow once 500 scrap. Shield:??????? 100 scrap. Turret: place at one of the doors and if something appears there it will make a sound (only 1 per night) 300 scrap. Items bought from the price corner are able to be bought multiple times. the price corner also contains a secondary music box and a power generator. they have no downsides besides the fact you can only have 1 active at all times. Red_Line: Throughout the night he will take aim and you will see a red Redicle appear on the screen. if you do not have the disguiser you will be spotted imidiatly and if you dont have a shield you will instantly die (body armour wont save you) to stop him buy the disguiser and when the redicle apepars on screen prevent your mouse form hovering over it otherwise have a shield ready to stop the shot. Perskule: perskule will randomly show up in the Office demanding a Gambler. to stop her buy a gambler and then click on her if you have it. if harry is Not on she will take up the duties of harry by being a nuisance in the office which the only way to stop her is with a gambler. Paying perskule a gambler when she is doing nothing she can help you out for a bit. by giving either 5% power to your office. replace your batteries or in story mode unlock a few characters only gotten through this. the final thing she can do is temporarily disable the bastard stage characters and put them back in their place making them reset their ai. HM Nobrain: he will come through the ventilation system and is not fooled by the audio lure. once he reaches the door he will leave after 5 seconds. that should be a good thing but that is all the time nobrain needs to place down a c4 which will explode in an hour. so if its 5am nobrain cant do anything unless the door is open. the only way to stop him is to buy a egg from the price corner and put it in the ventilation system. he will know its there and youll hear him scream egg. Insert blank here: insert is a tough one and very competetive. He will attack from either the left or right while making absolutely no sound. the only sound you would hear is if he is at the door and the turret goes off. however if he enters your office not all is lost. shine your light at his face. he will move around to avoid the flashlight but if you keep it on him long enough he will eventually retreat out the door. otherwise Give him a infinity which will stop his attack Once. Solaris: He has the same mechanic as insert for when he enters your office however he isnt as tough. his main method of getting to you is through the ventilation system. the door doesnt stop him but the snares do. if he gets stuck in a snare he will reset back to his original position.HM However unlike insert he wont stop if you offer him a infinity. Mr artist: he will Make his way to either door however you wont be able to tell which is the real one is untill they reach the doors. Turrets do not detect decoys and only will hit the real one. while its not likely its possible that 2 decoys are at the doors. The way to detect if its the real artist is the real one has a slightly different eye color. If he enters your office he will stand in there with 3 other decoys. Find the odd one out to send him away or be prepared for a jumpscare. While he can be killed by Assassin. he will come back to life. he always comes back Inster: he will make his way through the vent system. if he enters a camera where the audio lure is being played he will destroy that rooms camera. to stop him from reaching your office either use the snares or the vent door. once he cant proceed he will turn around and go somewhere else. HM Mizu: She will sit in the office on a chair on the opposite side of the room. She will slowly make her way to your desk. the only way to stop her is when she reaches attack position that you have to shock her back to her place. shining your flashlight will slow her down. However be careful. if you shock her when she isnt in attack position she will forgo all progress and attack immidiatly Acidmaster: Assassin's Right door counterpart. Using the Price corner music box slows him down. once he is in a position to attack you will hear Clanging metal to mark his appearance. close the door to stop him. HM Obama_LLama: OBama Doesnt have a mind of his own and only does the bidding of his lord and savior SAM. if you stay too long on your camera there is a chance he will stand in your office. there are 2 ways to stop him. first way is to find the sam mask on one of the Normal camera's (not the vent cams). the second way is to buy a sam mask at the price corner. otherwise you will be instantly Killed LlamaLord666: a brat. He will try to enter your office through the right Window and cause noise once he is inside. close the window to make him go away. he will not attack you however and dissapears after a little while. HM noxear: he will enter your office through the left window. Close the left Window to send him away. HM if he gets inside he will make the office pitch black for a few seconds making all things in the office hide. so beware if that happens and mizu is in attack position. he will dissapear after a few seconds. Ajgunstone: he will make his way from the bastard stage to the right window. Keep an eye on him in the cameras to stop him from moving. once he reaches the Right window he will never leave again. and the only way to move him is paying perskule a gambler.HM if he is in this state close the right window when you pull up the camera to save yourself. Charging badger:He will appear on your monitor When you activate it to stop him either switch between systems or lower it again. if you fail to do it in time he will scare you and take all your scrap. A Dozen english Rupee's: He will visit once each night at a random time. once he appears he will stand still in the office. if he moves shock him to make him go away for the rest of the night. Shock Specific Characters like mizu will not react if you shock dozen in his attack position. Dakka Dakka Dakka: Dakka Will not cause harm and is mostly Harmless. He is not targetable by assassin as he only appears when assassin is active. Dakka seems to have mastered the art of teleportation. and will randomly appear in the office if you had assassin assassinate someone. If dakka appears in your office he will play his taunt and then bring a dead target back to life with a increased difficulty. (even on max it will be increased) Dakka will teleport away if you have assassin try to assassinate him and he will come back and bring all assassinated targets back to life on their highest difficulty. Sometimes he might bring in something new or forgotten L4bell:he just like Jiglord also works in the kitchen. he doesnt care about the lights in the slightest however he dislikes Noise. Keep the office as noise free as possible or you might make him mess up his schnitzle. if his schnitzle gets burnt he will go for the office with no way of stopping him. HM Doors wont stop him and if he reaches them he will tear them of their hinges and make schnitzle out of you. Dan_: The final of the Bastard stage trio. he operates on sound. and will move to the noiseiest room in the building. which is Countdown's room with his music box normally. To prevent dan_ Close the Door he aproaches from if your office gets more noise than countdown emporium.HM Kokichi: a master Manipulator. his main mechanic is causing as much of a disturbance as possible by creating sounds other characters use. he can also steal equipment like the disguiser. However he can switch strategies. when he does that he will laugh. what he does depends on the laugh. normal laugh he will go back to his obstructing ways. Small laugh he will annoy other characters into getting them more faster. the long laugh however will have him appear on screen. if your mosue stays on him for too long he will attack you. Aldron:he moves through the vent system. but he wont show up on the cameras. he also is deadly silent when moving. added to that the door also doesnt stop him. The only way to prevent aldron from moving into your office are the vent snares or the audio lure. but the best way is to use the vent snare. if he reaches a room near one of the snares one of the Lights in the office will light up. signefying which snare to use to stop him. Codey: he keeps himself entertained in the bathrooms and does whatever he wants most of the time. He doesnt seem to move normally. however he doesnt seem to like The flickering of the lights. and while he doesnt care much about the noise he slowly gets agitated by it. the only way to soothe him after he gets aggitated is to use the music box to call him down but he is out of reach of the ones in the building. Simply use the global music box to calm him down otherwise he will attack, HM S1dewalk:he spents most of his time in the parts and service room. as he usually goes nowhere else. if he leaves he can either go through the ventilation system or through the normal camera's. Shock him to put him back Beware he is very sneaky and you can barely see him in the camera's. and if he ever makes it to the office your game will end. He is assassinable but he will come back to life without dakka's help OKK: he starts out in Countdown's room and walks aimlessly through the building. he can also go into the ventilation shaft and attack from the vents. Simply close the apropriate door from which side he comes from to stop his attack. HM Beware that if you accidently shock him he will come after you and once that happens there is no Calming him down. Doppel: Seems to somehow have lost his body. he mainly appears in the Office with an air horn. to stop him double click the airhorn. shocking him also works. if you fail to stop him in time he will make a lot of noise for a few seconds. arsiツ:a cunt. he also avoids any room where mane is in. if mane is in the office he will not enter. He is a target by Assassin however it iwll only prevent him for a little while as assassin cant catch him. He slowly makes his way to you by hiding in multiple camera's and once he neters your office its game over. prevent him by slamming the corresponding window to stop him. Paddy: starts in a hidden side room near the bastard stage. no matter where he goes he will make noise. but he is also atracted to noise. he will move to the room with the most noise which in the case of the beginning of the game is countdown's room. which is a bad thing. if he reaches the office he will create a lot of noise before attacking.HM If he reaches countdown's Room he will start making a lot of noise making countdown leave his stage in his aggrivated state. having no way to stop countdown (see Countdown's ai on what to do) Keep him from entering countdown's room and the office. by using the audio lure in the vents which make just enough noise to attract Paddy but not dan_. Picksiesox: the final of the kitchen trio she doesnt care about disturbances at all. if you simply keep paddy in check she is practicly harmless. However if you have assassin Kill Paddy she will attack with no way of stopping her. she also gets out if countdown gets loose. one of the 2 ways to Stop picksie in this state is to either shock her which will make paddy in a agrivated state. or to get paddy to the office which has its own risks. Otherwise there is no stopping picksie from Attacking you. Twisted Shadow:he rarely moves from his spot Besides The manager stage but when he does he will make a lot of noise and run with reckless abandon. you have 4 seconds to close the right door otherwise he will end your game. HM Rhysraptor: he starts on the manager stage and taking his time getting to the office. he can also decide to go through the ventilation. HM Rhys is not fooled by the disguiser and also wont be detected by turrets. while we are at it once he reaches the vent door he will never leave. in the vents use the apropriate snare to stop rhys otherwise close the apropriate window. the cooler the building is the faster rhys moves. Euan/geniii: the side atraction for the bastard stage moves faster the warmer the building gets. HM He will make his way to the office at a varying speed. looking at him slows him down. he will not leave the door until he enters the office. once he enters use the power AC to stop him but be warned if your office is already really cold you will freeze to death. Manegunner6: He will make his way to either side of the office. his starting position is manager stage. he avoids the room ccx is in. once he reaches either door he will either attack you through the window or the door. depending on his position. if harry is active he will Move slower and he also doesnt get detected by the turret. if he ever gets into the office you can deal with him the same way you deal with insert and solaris. Delphox's Fire: She mainly stays in the bathrooms bothering codey. Once the building reaches 90 degrees or more she will start moving to the office. if the building is over 100degrees you cannot stop her from leaving the door. and attacks both doors at once. the warmer the building is the faster she moves in to attack. to stop the attack keep the office under 100 degrees and close both doors. Super_Luke: the wamen sexer. he mainly hides in the parts and service Room to avoid seeing the admins. HM Unless a majority of other characters are disabled luke will never attack you. however he has a habit of stealing stuff. and kidnapping woman. (except assassin) He will kidnap any female character he can get his hands on or he will steal your stuff by moving secretly through the vent. Depending on the woman he kidnaps certain characters get more aggresive. and if he can attack you the BPV will save you. Ivan: the final Manager stage character. and the most annoying one to deal with. HM he doesnt actively hunt you down but he gives other characters speed boosts to help them in their movement towards their desired location (with exceptions of course) otherwise when he does decide to attack shut the apropriate door. Awootism: the mastermind. awootism himself doesnt do much however he can enable disabled characters with absolutely no warning. (not higher than 10 however) He himself will do stuff like move your audio lure open/close doors and change the vent snare's position. While he can add characters he can also increase their difficulty to 25. because he isnt in any room you can get to he is immune to the assassination from assassin. Camera:forgot to mention one single thing. the camera doesnt use power but batteries. if they run out you can buy a new pair at the prize corner.