PLEASE GIVE FEEDBACK ON THE BALANCE CHANGES
Hey everyone! The second Testing Period has began, containing the changes to the base weapons.
These are subject to change at any point during this Testing Period (currently expected to last around a week), so don’t worry if something seems over- or under-powered.
The first number with each stat change is the old value, while the second is the new one. Delay is firerate, cone is accuracy (the smaller the better for both).
ARs
AK-47: Damage 24 -> 25, Delay 0.14 -> 0.16, Headshot modifier 1.8 -> 2
AUG: Delay 0.18 -> 0.2, Recoil 1.2 -> 1.3, Dropoff 0.85 -> 0.8, Headshot modifier 1.8 -> 2.2
FAMAS: Damage 20 -> 19, Delay 0.11 -> 0.105, Cone 0.018 -> 0.017, Dropoff 0.7 -> 0.75
Galil: Damage 20 -> 22, Delay 0.13 -> 0.145, Recoil 1.9 -> 1.8, Cone 0.025 -> 0.024, Min Range 750 -> 850
M16: Delay 0.15 -> 0.13, Dropoff 0.85 -> 0.75
SMGs
Mac10: Delay 0.062 -> 0.064
MP5: Delay 0.09 -> 0.1
P90: Damage 18 -> 17, Cone 0.045 -> 0.047
UMP: Nothing yet
Snipers
Sniper Rifle: Nothing yet
SG550: Cone 0.005 -> 0.004, Min Range 750 -> 800
M1 Garand: Delay 0.33 -> 0.32, Recoil 3 -> 2.9
Shotguns
Shotgun: Delay 0.8 -> 0.82, Cone 0.1 -> 0.11
M3 Super: Bullets 14 -> 13, Cone 0.15 -> 0.16
SPAS-12: Damage 7 -> 6, Delay 0.55 -> 0.51
Secondaries
Pistol: Cone 0.02 -> 0.019
P228: Recoil 1.65 -> 1.55
Dualies: Cone 0.044 -> 0.042, Clip 34 -> 36
Glock: Damage 15 -> 16, Delay 0.096 -> 0.1, Cone 0.025 -> 0.024
TMP: Min Range 550 -> 500, Max Range 2100 -> 1800, Dropoff 0.55 -> 0.65
Deagle: Nothing yet
Judge: Damage 6 -> 7, Delay 0.42 -> 0.48
Sawed-Off: Bullets 17 -> 16, Delay 0.25 -> 0.3, Cone 0.18 -> 0.19
And now for the Exotics!
Exotic Balancing
Ban Gun: Damage 7 -> 8
Berserker: Damage 18 -> 20, Recoil 0.55 -> 0.52, Dropoff 0.33 -> 0.45
Big Bertha: Recoil 1.5 -> 1.4
Cool Sounding Deagle: Updated the description to show how cool it is
Dual Crowbars: -
Dual HUGE: Recoil 3.1 -> 3.3
Dual Mac10s: Cone 0.072 -> 0.074 (affected by Mac10 delay nerf)
Eggxotic: Minor increase of explosion strength
Experimental MP5s: Damge 20 -> 13, Bullets 1 -> 2, Delay 0.18 -> 0.16, Dropoff 0.9 -> 0.8
M3 Garand: Delay 0.65 -> 0.6, Recoil 1.8 -> 1.7
M3 Super P90: Delay 0.08 -> 0.06, Bullets 10 -> 9
Panic Pump: I’m not touching this lol
Pull-90: Delay 0.035 -> 0.045, Clip 20 -> 25, slight increase in pull strength
Quad Berretas: Delay 0.13 -> 0.12, Cone 0.065 -> 0.063
Rab-Worc: Damage 36 -> 32
Red_Line Industries: Nerfed
Sir Count Wankpuffin IV: Damage 30 -> 24, Delay 0.24 -> 0.18, Burst Delay 0.08 -> 0.06
Sniper Shotty: Delay 1.3 -> 1, Recoil 9 -> 8.5
SniperGun550: Damage 16 -> 18, Delay 0.4 -> 0.29 (base SG delay) Recoil 3.2 -> 2.4, Clip 15 -> 10
Super Sawed-Off: base Sawed-Off stats except Recoil 30, Reload 1.1
The Annoyer: -
Tigarand M1: Delay 1.8 -> 2, Reload 0.8 -> 1, minor decrease of explosion strength
Tranquilizer Gun: Damage 40 -> 50 (base Sniper Rifle damage)
Untitled Goose Gun: Headshot Multiplier 1500 -> 750 (15 damage on head -> 7.5)
Vampiric Deagle: Damage 74 -> 75
Warlord: Delay 0.09 -> 0.1, Recoil 0.9 -> 0.8
Infinity: Ammo regen per second 1 -> 2
Vampiric Investigator: Health healed 15 -> 20
Also the Shotty Sniper now works as intended!
Have fun!