It used to be that quests never reset and the only way to change them was to complete them, this was then changed to quests resetting every 24 hours after a lot of complaining from players stuck on quests they usually didn’t have the weapons for.
Genesis appears to not have adopted this feature from main and at some point main also lost this feature.
Does anyone know why this is the case?
If it’s to save on server resources why not reduce it to resetting once a week Or Timestamp when a quest is received and have the player be able to manually click to reset the quest after a certain period has passed.